Match-Ride Rescue
An adorable vertical hot-air balloon based platformer presented at DreamHack Atlanta 2018
![](https://cdn.myportfolio.com/5c901dd8a74806e8b7baf32de1936e0c/4118d2d1-ff75-4005-92ff-625ac4a67400_rw_1200.png?h=9a643bd91fa2a9d979f1062b85aeae84)
![](https://cdn.myportfolio.com/5c901dd8a74806e8b7baf32de1936e0c/add57e66-8a94-46f4-8447-390d757b7fe7_rw_1200.png?h=68246db7b7ea5b163c24e845c4ba22f9)
When: July 2018 - September 2018
Roles: Producer / Level Designer
Team Size: 4 people
Tasks:
• Held daily production meetings
• Defined vision and goals for the project as a whole and for individual team members
• Submitted and reached out to conference officials for showcasing purposes
• Gave a post-mortem of the game at DevCom in 2020
Reflection
Showcasing at Dreamhack helped me learn more about in person presentations. I learned more about prioritization and the ability to cut things that are out of scope due to having a short deadline (3 months in GM).